Niz 2: The Journey of Nonsensical (also known as Niz Chicoloco 2) is a platform video game developed by Gingo Interactive, published by Sony Computer Entertainment, and distributed by DreamWorks Interactive for the Sony PlayStation and PlayStation 2. It was released for the PlayStation in 1999 and the PlayStation 2 in 2000 in Japan only, developed by Sugar & Rockets, and is the second installment in the Niz Chicoloco series, following 1997's Niz Chicoloco. This was also the last game in the series to be published by Sony. The story of the game follows Niz and his new friends Pip, Giggs, and Bob teaming up to get back Niz's stolen birthday cake from a mysterious figure.
Development of the game started in August 1997, directly after the release of its predecessor. Several new features were cut from the game due to time constraints. Niz 2 features levels that are significantly larger than those of its predecessor and requires the player to complete various challenges such as solving puzzles, collecting items, and defeating bosses. It also includes a multiplayer mode where up to four players can compete in several minigames. Upon release, the game sold more than three million copies and received critical acclaim from video game critics.
The game plays very similar to the prior game in the series, as a 3D platformer. The player must still maneuver Niz through the level through jumping, and Niz still collects objects, only now they're "orbs" instead of "gears". The game did feature a little more variety than its predecessor. One new feature in the game was the ability to shoot a ray gun. A multi-player mode was added as well, where a second player could control one of Niz's new friends – Pip, a green fish-like creature with arms and legs, Giggs, a purple gorilla-like cyclops, and Bob, a cute green critter.
Niz 2 started development in August 1997 and was originally known as Niz Chicoloco 2 at the time. Some features that were originally cut during the development of Niz Chicoloco, such as some of its worlds and a multiplayer game mode, were instead integrated into Niz 2. The game features roughly 130 total characters, including enemies and non-playable characters.
Bill Brown, the composer of the first game, again did the soundtrack. The developers initially aimed for a fourth quarter 1998 release, but the game was ultimately delayed to accommodate Chrysocolla 2: Double Agents. Niz 2 was presented at the 1999 Electronic Entertainment Expo and released on September 7, 1999.
Pre-release and unused contentEdit